We Never Really Told People How to Use Mods: The Game's New Quest Rights a Wrong
The space ninja adventure known as Warframe, a title where you can feed yourself to a giant mouth and pilot futuristic vehicles, has launched a new update. This latest expansion highlights the unique whimsy that has become synonymous with Warframe in recent years.
The new content, made available this week, brings in a new mushroom-themed warframe that does a little dance, along with a whole new explorable fungal area. But it’s also going back to basics, with a new mission designed to making sure this complex, vast 12-year-old MMO is accessible for new players.
Introducing "The Teacher"
Named “The Teacher,” this is the long-awaited quest that educates Warframe players on how to use one of the game's fundamental yet complex systems: modding.
In Warframe, modifications are enhancements that can be added to your character or your weapons to boost their performance. These can be simple (increase damage or speed up reload rate) to the incredibly intricate. Dedicated players often craft hour-long videos about idealized builds that use powerful mods in combination to create overwhelming power.
“I think a lot of people were maybe getting into the early game, seeing mods, not really understanding it,” said a key developer. “We believed it was crucial, at the end of the quest, for players to think, ‘Wow, modding is interesting. I'd like to experiment further.’”
A Joint Development
“The Teacher” was created through a partnership between the original developers, who provided the narrative sauce, and a supporting studio, who crafted the gameplay, which will appear early in the game.
In the quest, the player is asked to retrieve a component for their ship, but they’re confronted by a formidable foe called Teshin, who takes away the player’s abilities and close-combat arms, and compels them to use the mod system to effectively show its potential.
Several developers were longtime players, but others had never played before, according to a lead designer. This fresh viewpoint that proved critical.
“The first thing we did was basically sit behind them and go right play through the tutorial and document extensively on everywhere they fell out,” the designer said. Introductory tutorials introduced players to modding. But the team observed these weren't effective for all.
“Some people didn't see basic instructions where it's flashing on the screen saying put the mod in the slot,” he said.
Filling a Significant Gap
Warframe’s mods allow players to create stupidly powerful synergies that turn the screen into a blitz of numbers. But "The Teacher" isn’t really about that. There will be some long-time players who desire more advanced content, like optimizing for endgame challenges. But it became clear that the mission addresses a genuine oversight for early players — and that doing so isn’t as simple as it looks.
“Numerous subtle adjustments and little subtle things in the background there to just demonstrate the possibilities rather than tell you,” the designer said. For example, one of the goals of “The Teacher” is to show how mods can create powerful elemental status effects; in this case, Magnetic damage that eats chunks out of enemy shields.
“Adjustments to the armament to be a burst-fire weapon, because it shows off the proc rate more,” the designer said. “However, the goal isn't to explicitly tell players, 'oh yeah, actually on a base level mod, you only got a few percentage chance to proc an elemental effect.' How can you teach this mechanic effectively?”
Veterans will instinctively look for that kind of weapon effect and understand how it works, but beginners require instruction to notice these details.
“It’s not a kind of game development that we previously focused on just because that hasn't been our focus,” said a narrative lead. “But part of it not being our focus that we never really told people how to use mods.”
Significant Investment
“There’s so much that goes into just making a really simple mission that — frankly — you can blast through in about 15 minutes,” said the designer. “But it's months and months of work for many team members.”
The designer was visibly glowing with excitement over being able to work on a game that he loves — and to design content featuring a preferred figure.
“I'm a huge fan of Teshin,” he said. “He embodies everything my younger self found awesome.”
Streamlining the Beginning
In the 12 years since its release, Warframe has been in a ongoing struggle with its own player onboarding process. There are many intricate mechanics that players can ignore initially — and won’t even have access to until hours into the game. And others, like modding, that scale in complexity depending on your level of engagement. An update earlier this year improved the introductory experience so that players could reach Warframe’s complex narrative arcs with reduced repetitive play up front.
With “The Teacher,” it’s clear that the developers are reinforcing their dedication to make sure Warframe’s initial hours doesn’t stay locked in 2013. Beginners can find their way — even if they miss the menu prompts.